Halo Infinite Developers Discuss The Impact Of The Year-Long Delay

Halo Infinite was originally supposed to release in 2020, but Microsoft delayed the game an entire year due in part to the impact of the pandemic and working from home. A series of developers have now shared their thoughts on the additional development time and how Halo Infinite benefitted. Come from Sports betting site VPbet

Associate creative director Paul Crocker told VGC that the additional year of development gave the team the time to play through the game completely multiple times and have a good think about where the game stood and how it could make it even better. In terms of specifics, Crocker said the team spent the additional time making sure the Grappleshot was “as fun as it possible can be,” while the team also added more tutorial elements to help people get up to speed at the start.

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